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Reference documentation for deal.II version 9.1.1
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This is the complete list of members for VectorizedArray< Number >, including all inherited members.
| abs(const ::VectorizedArray< Number > &x) | VectorizedArray< Number > | related |
| cos(const ::VectorizedArray< Number > &x) | VectorizedArray< Number > | related |
| data | VectorizedArray< Number > | |
| exp(const ::VectorizedArray< Number > &x) | VectorizedArray< Number > | related |
| gather(const Number *base_ptr, const unsigned int *offsets) | VectorizedArray< Number > | inline |
| get_abs() const | VectorizedArray< Number > | inlineprivate |
| get_max(const VectorizedArray &other) const | VectorizedArray< Number > | inlineprivate |
| get_min(const VectorizedArray &other) const | VectorizedArray< Number > | inlineprivate |
| get_sqrt() const | VectorizedArray< Number > | inlineprivate |
| load(const Number *ptr) | VectorizedArray< Number > | inline |
| log(const ::VectorizedArray< Number > &x) | VectorizedArray< Number > | related |
| make_vectorized_array(const Number &u) | VectorizedArray< Number > | related |
| max(const ::VectorizedArray< Number > &x, const ::VectorizedArray< Number > &y) | VectorizedArray< Number > | related |
| min(const ::VectorizedArray< Number > &x, const ::VectorizedArray< Number > &y) | VectorizedArray< Number > | related |
| n_array_elements | VectorizedArray< Number > | static |
| operator*(const VectorizedArray< Number > &u, const VectorizedArray< Number > &v) | VectorizedArray< Number > | related |
| operator*(const Number &u, const VectorizedArray< Number > &v) | VectorizedArray< Number > | related |
| operator*(const double u, const VectorizedArray< float > &v) | VectorizedArray< Number > | related |
| operator*(const VectorizedArray< Number > &v, const Number &u) | VectorizedArray< Number > | related |
| operator*(const VectorizedArray< float > &v, const double u) | VectorizedArray< Number > | related |
| operator*=(const VectorizedArray< Number > &vec) | VectorizedArray< Number > | inline |
| operator+(const VectorizedArray< Number > &u, const VectorizedArray< Number > &v) | VectorizedArray< Number > | related |
| operator+(const Number &u, const VectorizedArray< Number > &v) | VectorizedArray< Number > | related |
| operator+(const double u, const VectorizedArray< float > &v) | VectorizedArray< Number > | related |
| operator+(const VectorizedArray< Number > &v, const Number &u) | VectorizedArray< Number > | related |
| operator+(const VectorizedArray< float > &v, const double u) | VectorizedArray< Number > | related |
| operator+(const VectorizedArray< Number > &u) | VectorizedArray< Number > | related |
| operator+=(const VectorizedArray< Number > &vec) | VectorizedArray< Number > | inline |
| operator-(const VectorizedArray< Number > &u, const VectorizedArray< Number > &v) | VectorizedArray< Number > | related |
| operator-(const Number &u, const VectorizedArray< Number > &v) | VectorizedArray< Number > | related |
| operator-(const double u, const VectorizedArray< float > &v) | VectorizedArray< Number > | related |
| operator-(const VectorizedArray< Number > &v, const Number &u) | VectorizedArray< Number > | related |
| operator-(const VectorizedArray< float > &v, const double u) | VectorizedArray< Number > | related |
| operator-(const VectorizedArray< Number > &u) | VectorizedArray< Number > | related |
| operator-=(const VectorizedArray< Number > &vec) | VectorizedArray< Number > | inline |
| operator/(const VectorizedArray< Number > &u, const VectorizedArray< Number > &v) | VectorizedArray< Number > | related |
| operator/(const Number &u, const VectorizedArray< Number > &v) | VectorizedArray< Number > | related |
| operator/(const double u, const VectorizedArray< float > &v) | VectorizedArray< Number > | related |
| operator/(const VectorizedArray< Number > &v, const Number &u) | VectorizedArray< Number > | related |
| operator/(const VectorizedArray< float > &v, const double u) | VectorizedArray< Number > | related |
| operator/=(const VectorizedArray< Number > &vec) | VectorizedArray< Number > | inline |
| operator=(const Number scalar) | VectorizedArray< Number > | inline |
| operator==(const VectorizedArray< Number > &lhs, const VectorizedArray< Number > &rhs) | VectorizedArray< Number > | related |
| operator[](const unsigned int comp) | VectorizedArray< Number > | inline |
| operator[](const unsigned int comp) const | VectorizedArray< Number > | inline |
| pow(const ::VectorizedArray< Number > &x, const Number p) | VectorizedArray< Number > | related |
| scatter(const unsigned int *offsets, Number *base_ptr) const | VectorizedArray< Number > | inline |
| sin(const ::VectorizedArray< Number > &x) | VectorizedArray< Number > | related |
| sqrt(const ::VectorizedArray< Number > &x) | VectorizedArray< Number > | related |
| std::sqrt(const VectorizedArray< Number2 > &) | VectorizedArray< Number > | friend |
| store(Number *ptr) const | VectorizedArray< Number > | inline |
| streaming_store(Number *ptr) const | VectorizedArray< Number > | inline |
| tan(const ::VectorizedArray< Number > &x) | VectorizedArray< Number > | related |
| vectorized_load_and_transpose(const unsigned int n_entries, const Number *in, const unsigned int *offsets, VectorizedArray< Number > *out) | VectorizedArray< Number > | related |
| vectorized_transpose_and_store(const bool add_into, const unsigned int n_entries, const VectorizedArray< Number > *in, const unsigned int *offsets, Number *out) | VectorizedArray< Number > | related |
1.8.16