| initialize_local(MatrixBlock< FullMatrix< number > > &M, const unsigned int row, const unsigned int col) | MeshWorker::LocalResults< number > | private |
| initialize_matrices(unsigned int n, bool both) | MeshWorker::LocalResults< number > | inline |
| initialize_matrices(const MatrixBlockVector< MatrixType > &matrices, bool both) | MeshWorker::LocalResults< number > | inline |
| initialize_matrices(const MGMatrixBlockVector< MatrixType > &matrices, bool both) | MeshWorker::LocalResults< number > | inline |
| initialize_numbers(const unsigned int n) | MeshWorker::LocalResults< number > | inline |
| initialize_quadrature(unsigned int np, unsigned int nv) | MeshWorker::LocalResults< number > | inline |
| initialize_vectors(const unsigned int n) | MeshWorker::LocalResults< number > | inline |
| J | MeshWorker::LocalResults< number > | private |
| M1 | MeshWorker::LocalResults< number > | private |
| M2 | MeshWorker::LocalResults< number > | private |
| matrix(unsigned int i, bool external=false) | MeshWorker::LocalResults< number > | inline |
| matrix(unsigned int i, bool external=false) const | MeshWorker::LocalResults< number > | inline |
| memory_consumption() const | MeshWorker::LocalResults< number > | |
| n_matrices() const | MeshWorker::LocalResults< number > | inline |
| n_quadrature_points() const | MeshWorker::LocalResults< number > | inline |
| n_quadrature_values() const | MeshWorker::LocalResults< number > | inline |
| n_values() const | MeshWorker::LocalResults< number > | inline |
| n_vectors() const | MeshWorker::LocalResults< number > | inline |
| quadrature_data | MeshWorker::LocalResults< number > | private |
| quadrature_value(unsigned int k, unsigned int i) | MeshWorker::LocalResults< number > | inline |
| quadrature_value(unsigned int k, unsigned int i) const | MeshWorker::LocalResults< number > | inline |
| quadrature_values() | MeshWorker::LocalResults< number > | inline |
| R | MeshWorker::LocalResults< number > | private |
| reinit(const BlockIndices &local_sizes) | MeshWorker::LocalResults< number > | |
| value(unsigned int i) | MeshWorker::LocalResults< number > | inline |
| value(unsigned int i) const | MeshWorker::LocalResults< number > | inline |
| vector(unsigned int i) | MeshWorker::LocalResults< number > | inline |
| vector(unsigned int i) const | MeshWorker::LocalResults< number > | inline |